Pablo Montenegro

Hi, I'm Pablo Montenegro

Full-stack developer based in Amsterdam, born and raised in Rio de Janeiro. I build things because something annoyed me, and then I write about it here, twice: once in English and once in Portuguese. I've been doing that since 2008, with a few long naps in between.

Things I built because something annoyed me

  • What annoyed me: Paying a monthly fee to log a squat.

    Musclog

    An offline-first workout and nutrition tracker. No servers, no account, no subscription. It also runs on a Game Boy Color.

  • What annoyed me: A blog being too much clicking and reading.

    pablo.gg, the game

    A top-down RPG version of this blog, hidden behind the Konami Code. Phaser, React and a map drawn in Tiled, with the posts waiting inside a book.

  • What annoyed me: Finding a place to rent in Amsterdam.

    Home Finder

    Free rental alerts for seven Dutch real estate websites. GitHub Actions does the scraping, a Google Form does the signup, and the infrastructure costs €0.

  • What annoyed me: Tailoring my resume for every job listing.

    Resume Builder

    Builds a resume from a spreadsheet or from a form generated out of a JSON Schema. A recruiter found it, and that's how I ended up in the Netherlands.

  • What annoyed me: Reading manga from right to left.

    manga-converter

    A Python script that uses OCR to flip manga pages and put the text back where it belongs, so they read from left to right.

  • What annoyed me: The default Magento 2 theme being a bit meh.

    GameShop

    A Magento 2 extension that turns my store into a retro RPG shop, shopkeeper and menus included. Vue, Tailwind, and custom REST endpoints.

  • What annoyed me: My 2010 Zelda timeline post was a wall of text.

    Zelda timeline

    So now it's an interactive timeline, from Skyward Sword to Tears of the Kingdom, with all three eras after the split.

See the full portfolio

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