Posts tagged with gamedev
Creating a mobile build of my Phaser JS game - Game Devlog #23
Hey everyone, here we are again with another game devlog for Super Ollie, and since the game is being built with JavaScript, I can easily export it to pretty mu…
Creating moving platforms for my Phaser JS game - Game Devlog #22
Hello everyone, welcome to another game devlog for my game Super Ollie, and after almost a whole year of development I'm finally tackling something that every p…
Hiding parts of the map on Phaser JS - Game Devlog #21
For those of you that don't know, Metroidvania is probably my favorite game genre, so I decided to add a feature from Metroidvania games to Super Ollie, hidden…
Creating falling spikes with Phaser JS - Game Devlog #20
Hey everyone! Today I'm finally back with another game devlog for Super Ollie, and I'm going to implement a classic element of a 2D platformer, a falling spike.…
Hanging on a monkey bar Phaser JS - Game Devlog #19
Hey everyone, today's devlog will be very similar to the previous one, but instead of climbing a ladder I'm going to implement a monkey bar that the hero can ha…
Creating ladders for platformer with Phaser JS - Game Devlog #18
Hey everyone, I'm back with another devlog for Super Ollie. Today I will explain how I added the ladder-climbing feature to the game. Climbing To make this poss…
Creating a pogo-attack with Phaser JS - Game Devlog #17
Well, this is awkward... It's been four months since my last devlog on the skate platformer game, but you know life is complicated sometimes. Today I want to sh…
Adding transition when entering a stage on Phaser JS - Game Devlog #16
Wassup everyone, I'm once again late with my "weekly" devlog, due to the holidays and stuff. But let's drop the small talk and cut to the chase. youtube: https:…
Creating a smarter and more performing AI on Phaser JS - Game Devlog #15
Alright, get comfortable because today's devlog is long, but it's worth it. I'm really happy I managed to do this devlog, after all Cyberpunk 2077 was released…
Creating custom weather on Phaser JS - Skate Platformer Game Devlog #14
Hey, y'all. This week I bring another tiny devlog due to being way too hooked in Hyrule Warriors... yeah yeah I know, but I finally beat the game on difficulty…
Creating a loading screen and adding translation on Phaser JS - Skate Platformer Game Devlog #13
Hey guys, in today's game devlog I'll add a loading screen showing the assets being loaded and also add the option to use translations in the game's texts. yout…
Saving player progress with checkpoints with Phaser JS - Skate Platformer Game Devlog #12
Hey guys! In today's video, I will show you how I created a checkpoint for the hero in my game in a very easy way. youtube: https://www.youtube.com/watch?v=KKsg…
Loading user-created Tiled stages on Phaser JS - Skate Platformer Game Devlog #11
Hey guys, in today's devlog I'm going to make something really cool - dynamically upload external Tiled map files created by the user. youtube: https://www.yout…
Creating hero HUD on Phaser JS - Skate Platformer Game Devlog #10
Hey guys, in today's game devlog I'll show you how I did to create the HUD with the hero's status. youtube: https://www.youtube.com/watch?v=JVeRYsaXxpg The firs…
Creating enemies artificial intelligence on Phaser JS - Skate Platformer Game Devlog #09
Hey guys! For today's game devlog I'm going to show more details of the enemies AI that I implemented. youtube: https://www.youtube.com/watch?v=9vocKXNKNjk I de…
Creating enemies and collectable items on Phaser JS - Skate Platformer Game Devlog #08
Hey guys, I'm back with another game devlog, it took me a while to make this one because there were a couple of things that I didn't know how to do (still don't…
Loading external tileset file on Phaser JS using Webpack - Skate Platformer Game Devlog #07
Super Ollie vs Pebble Corp. In today's Game Devlog I will show you how to load external tilesets into Phaser JS, but first let's take this out of the way: Forge…
Falling off platforms with Arcade Physics on Phaser JS - Skate Platformer Game Devlog #06
Hey guys! Today's Game Devlog is a bit long, 15 minutes, but bare with me because there are a lot of interesting things going on in the game. youtube: https://w…
Using a button to run with Phaser JS - Skate Platformer Game Devlog #05
Hey guys, in this week's Game Devlog I'll show you how I implemented the hero's skateboard movement, which is activated when you press the directional button tw…
Holding button to jump higher with Phaser JS - Skate Platformer Game Devlog #04
Hey, I'm back with another Game Devlog. In today's devlog we are going to see a simple way to make the hero jump higher if you hold the button longer. youtube:…
Creating precise custom colliders for Arcade Physics on Phaser JS - Skate Platformer Game Devlog #03
Hey guys, another game devlog of skate platformer, this time I added the hero's movement animation and created a helper function to create custom collisions str…
Improving sprite sheets generation for Phaser JS game with Webpack 4 - Skate Platformer Game Devlog #02
Hey guys, second post in less than a week, unbelievable. youtube: https://www.youtube.com/watch?v=XP-jFSSyH7k In the gameplay, we don't have a lot of news since…
Trying out Phaser JS Arcade Physics - Skate Platformer Game Devlog #01
Hey guys, quite some time since I don't post anything, right... like 4 years. Well, I'm back to bring you some good news, or so I hope. This year I decided to d…